Lugia V
$505.76
1 in 667 packs
Pull rate analysis
Every rarity's odds from 1 verified opening, 8,000+ packs in all, plus your chances by product and what a pack is really worth.
In Pokémon Silver Tempest, an Alternate-art Pokémon V turns up in about 1 in 167 packs (0.60%), from 48 hits in 8,000 packs across 1 verified opening, checked Oct 7, 2026. At today's prices the hits in an average pack are worth $4.70, against $15.00 for a loose pack.
How often each rarity turns up, based on every verified pack we have. “Specific card” assumes every card in a rarity is equally likely.
| Rarity | Odds per pack | 95% range | Sample | How sure we are |
|---|---|---|---|---|
| Pokémon VSpecific card: 1 in 130 (15 cards) | 1 in 911.55% | 10.86%–12.26%±6% of the rate | 924 in 8,000packs, reconstructed | Very sureSIT-001 |
| VMAX or VSTARSpecific card: 1 in 188 (7 cards) | 1 in 273.72% | 3.33%–4.16%±11% of the rate | 298 in 8,000packs, reconstructed | Very sureSIT-001 |
| Full-art Pokémon VSpecific card: 1 in 667 (14 cards) | 1 in 482.10% | 1.80%–2.43%±15% of the rate | 168 in 8,000packs, reconstructed | Very sureSIT-001 |
| Full-art TrainerSpecific card: 1 in 792 (8 cards) | 1 in 991.01% | 0.81%–1.25%±22% of the rate | 81 in 8,000packs, reconstructed | Very sureSIT-001 |
| Alternate-art Pokémon VSpecific card: 1 in 667 (4 cards) | 1 in 1670.60% | 0.45%–0.79%±28% of the rate | 48 in 8,000packs, reconstructed | Fairly sureSIT-001 |
| Rainbow RareSpecific card: 1 in 1,111 (14 cards) | 1 in 791.26% | 1.04%–1.53%±19% of the rate | 101 in 8,000packs, reconstructed | Very sureSIT-001 |
| Gold RareSpecific card: 1 in 638 (6 cards) | 1 in 1060.94% | 0.74%–1.17%±23% of the rate | 75 in 8,000packs, reconstructed | Very sureSIT-001 |
| Radiant RareSpecific card: 1 in 66 (3 cards) | 1 in 224.55% | 4.11%–5.02%±10% of the rate | 364 in 8,000packs, reconstructed | Very sureSIT-001 |
| Trainer Gallery (any)Specific card: 1 in 245 (30 cards) | 1 in 812.23% | 11.52%–12.96%±6% of the rate | 978 in 8,000packs, reconstructed | Very sureSIT-001 |
| Trainer Gallery: non-V PokémonSpecific card: 1 in 133 (11 cards) | 1 in 128.25% | 7.66%–8.87%±7% of the rate | 660 in 8,000packs, reconstructed | Very sureSIT-001 |
| Trainer Gallery: V, VMAX or TrainerSpecific card: 1 in 552 (17 cards) | 1 in 323.08% | 2.71%–3.47%±12% of the rate | 246 in 8,000packs, reconstructed | Very sureSIT-001 |
| Trainer Gallery: gold-and-black VMAXSpecific card: 1 in 222 (2 cards) | 1 in 1110.90% | 0.71%–1.13%±23% of the rate | 72 in 8,000packs, reconstructed | Very sureSIT-001 |
Today's TCGplayer market price, and your odds of pulling each card in one pack if every card in its rarity is equally likely.
$505.76
1 in 667 packs
$186.69
1 in 245 packs
$38.89
1 in 1,111 packs
$33.50
1 in 245 packs
$30.21
1 in 667 packs
$28.45
1 in 245 packs
$26.50
1 in 638 packs
$26.18
1 in 667 packs
$24.43
1 in 1,111 packs
$24.29
1 in 245 packs
$21.20
1 in 245 packs
$21.19
1 in 245 packs
Prices as of Oct 12, 2026. Card images are shown for identification.
Every opening we found lands close to our numbers, across all 7 rarities.
Every opening is a bit different by luck. "Agrees" means the difference is small enough to be luck of the draw. Openings marked “Not yet verified” aren't used in our numbers.
Our number: 1 in 9 packs
Our number: 1 in 48 packs
Our number: 1 in 99 packs
Our number: 1 in 167 packs
Our number: 1 in 79 packs
Our number: 1 in 22 packs
Our number: 1 in 8 packs
Someone who opens 100 packs can easily land on 1 in 15 or 1 in 30 for a rarity that's really 1 in 20, just by luck. Bigger openings land closer to the true rate. For each opening we work out the range its pack count could plausibly produce (a 95% interval). If our number falls inside that range, the opening agrees. "Small sample" means that range is wide, so the opening can't confirm or rule out much on its own.
| Rarity | Per pack | Chance of at least one in 36 | Packs for 50% / 90% |
|---|---|---|---|
| Pokémon V | 1 in 9 | 98.8% (98.4%–99.1%) | 6 / 19 |
| VMAX or VSTAR | 1 in 27 | 74.5% (70.4%–78.3%) | 19 / 61 |
| Full-art Pokémon V | 1 in 48 | 53.4% (48.1%–58.8%) | 33 / 109 |
| Full-art Trainer | 1 in 99 | 30.6% (25.4%–36.4%) | 69 / 227 |
| Alternate-art Pokémon V | 1 in 167 | 19.5% (14.9%–24.8%) | 116 / 383 |
| Rainbow Rare | 1 in 79 | 36.6% (31.2%–42.5%) | 55 / 182 |
| Gold Rare | 1 in 106 | 28.8% (23.6%–34.5%) | 74 / 244 |
| Radiant Rare | 1 in 22 | 81.3% (77.9%–84.4%) | 15 / 50 |
| Trainer Gallery (any) | 1 in 8 | 99.1% (98.8%–99.3%) | 6 / 18 |
| Trainer Gallery: non-V Pokémon | 1 in 12 | 95.5% (94.3%–96.5%) | 9 / 27 |
| Trainer Gallery: V, VMAX or Trainer | 1 in 32 | 67.6% (62.9%–72.0%) | 23 / 74 |
| Trainer Gallery: gold-and-black VMAX | 1 in 111 | 27.8% (22.6%–33.5%) | 77 / 255 |
Ranges reflect the 95% uncertainty in the measured rate. Odds are independent per pack; no product guarantees a hit.
Every pack is drawn at Silver Tempest's measured pull rates, and every hit is a real card at today's price.
$15.00 a pack · hits valued at what they'd sell for after fees
Default: one loose pack's TCGplayer market price today.
Every card you pull collects here. About 34% of packs have a hit.
Value is what you'd net selling each hit (13% fees + $0.30; under $1.50 counts as $0.05). Luck ranks your run against thousands of simulated runs of the same length. Most runs finish below the long-run average, because a few huge pulls drag the average up. Commons, uncommons and reverse holos aren't counted. Just for fun: each run is random.
Simulates opening 36 packs using the measured pull rates and current card prices.
Booster box: $523 today · MSRP $144 (Scrydex, Oct 12, 2026). Sealed products sell well above MSRP once they're hard to find at retail.
Simulating…
| Card | Market price | Per pack | Chance in 36 |
|---|---|---|---|
| Lugia V #186 Alternate-art Pokémon V | $506 | 1 in 667 | 5.3% |
| Rayquaza VMAX #TG20 Trainer Gallery: V, VMAX or Trainer | $187 | 1 in 552 | 6.3% |
| Lugia VSTAR #202 Rainbow Rare | $38.89 | 1 in 1,111 | 3.2% |
| Blaziken VMAX #TG15 Trainer Gallery: V, VMAX or Trainer | $33.50 | 1 in 552 | 6.3% |
| Unown V #177 Alternate-art Pokémon V | $30.21 | 1 in 667 | 5.3% |
| Blaziken V #TG14 Trainer Gallery: V, VMAX or Trainer | $28.45 | 1 in 552 | 6.3% |
| Lugia VSTAR #211 Gold Rare | $26.50 | 1 in 638 | 5.5% |
| Regidrago V #184 Alternate-art Pokémon V | $26.18 | 1 in 667 | 5.3% |
Counts hits only (Pokémon V, VMAX or VSTAR, Full-art Pokémon V, Full-art Trainer, Alternate-art Pokémon V, Rainbow Rare, Gold Rare, Trainer Gallery: non-V Pokémon, Trainer Gallery: V, VMAX or Trainer, Trainer Gallery: gold-and-black VMAX, Radiant Rare), valued at what you'd likely net selling them: market price minus 13% fees and $0.30 per card, with cards under $1.50 counted as bulk ($0.05). Commons, uncommons, regular rares and reverse holos are left out, so this understates total value slightly.
The pack layout for this set is provisional: some slot assignments come from secondary sources.
Not financial advice. Prices change daily; results are estimates, not guarantees.
Card prices: TCGplayer market price via Scrydex (101 cards), as of 2026-10-12. Sealed prices: Scrydex, Oct 12, 2026. Price paid defaults to today's market price; switch to MSRP or enter what you actually paid. Open in the full pack simulator.
An average pack's hits are worth about $2.26 after selling fees, against a $3.99 MSRP (packs sell for about $15.00 today). Just 5 cards account for 52% of that.
Most cards in each rarity sell for far less than the few chase cards. On average you pull one card worth $20+ every 47 packs.
Under $2 $2–10 $10–20 $20–50 $50+
Value per pack = chance of pulling each card × what you'd net selling it. Cards within a rarity are assumed equally likely. Price brackets use TCGplayer market price before fees.
We only count openings we've checked against the original source. When several qualify, we add up the hits and packs across them.
TCGplayer Authentication CenterUsed in our numbers
DigitalTQNot yet verified
Bleeding Cool "Pull Rate Quest" (Theo Dwyer), installments 1–4Not yet verified
Coded YellowNot yet verified
Prices: Scrydex.
Rates are as published by the source; combined rates are total hits divided by total packs. Ranges are Jeffreys 95% intervals. How sure we are: “Very sure” when the range is within ±25% of the rate, “Fairly sure” within ±50%, otherwise “Rough estimate.”
Poké Life, “Pokémon Silver Tempest pull rates,” https://poke-life.com/sets/silver-tempest/ (data checked Oct 7, 2026). CC BY 4.0.Free to share and adapt under CC BY 4.0. The rates change when we verify new openings, so include the date. A copy of the numbers that won't change: 2026-10-12 version (all versions).